LG GL-T422VESX 398 L...
Electronics
What's that route? What D2R Items comes following for Diablo? Is it ladders and tournaments with a real PvP battle arena, or is it bringing regular updates to console versions of the game? "These are just a few of the topics we're discussing now. We're not making definite plans for the future. There's our initial content strategy developed.
First update. However, after that, Josh really wants to watch and see what the public thinks. What's the community's reaction. There's a million different things we could do. We'd like to determine what, based on the response of players in response to Reaper of Souls, what we should do next. That's what we're trying to do as of right now."
The executive stated that he's seeing the questions and concerns regarding Immortal's microtransactions. However, the executive also noted that the game is enjoying a positive review score for the App Store. Immortal boasts more than 114.000 reviews on the App Store and is able to earn a 4.5/5 overall rating.
Immortal's game's goal is PvP. It is possible to spend real money to become more powerful than players who don't, which has proven to be controversial.
"The monetization comes in at the end game," Ybarra said. "The philosophy was always to make Diablo the best game and ensure that millions of people will be able to enjoy the entire campaign without any costs. From this perspective I'm feeling really great about it as an introduction to Diablo."
Immortal has generated more than $1 million every day since it launched in the middle of June thanks to microtransactions. It has now surpassed 15 million downloads LAT stated, and the number is expected to rise and more when it launches in Asia today, 7 July. The game is also set to be released in China where it's expected that it will generate massive numbers.
Comments